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High Voltage Software Game Designer (3/27/2012)

     High Voltage Software has been the leading independent game development studio in the
Midwest for over 18 years. Our tenure in the games industry has rewarded us with an
impeccable pedigree of over 70 shipped titles. Our company is a dedicated team focused on
delivering the best products in our industry. At High Voltage Software, we give our team
members the opportunity to have an impact on our games as well as provide opportunities for
personal and professional growth. Ambition and creativity are not just encouraged, they're

     We're seeking game designers experienced with 3D level editor tools, who can build solid, fun
environments and scenarios for a game. Game designers bring together the work of a
talented team of modelers, animators, programmers, sound engineers, and script writers, and
it's up to them to combine them in a way that is compelling and fun.

     This position requires experience designing and completing levels, though that experience
need not be commercial. You must be comfortable designing levels both from scratch and
from a design document.


Major Responsibilities and Duties:
•Reports to Lead Designer or Design Director
• Work closely with Production, Art, and Development to define creative vision and
• Ability to work both independently and with other team members within deadline
• Plan projects and define priorities
• Be able to effectively manage multiple tasks
• Attend group meetings
• Responsible for creation of a large number of documents, including:
     • Concept documents
     • Design documents
     • Functional specifications
     • Game progression flow charts
     • User interface navigation flow charts
     • Sales documents
     • Outline of all major content, including art, sound, and video requirements

• Design tasks including:
     • Level design
     • Character design
     • Vehicle design
     • AI behavior
     • User interface layout

  • Testing
• Understand the technical constraints of game design
• Review and evaluate competing products
• Other duties assigned as necessary

• 3+ years of industry experience.
• Must be a gaming encyclopedia.
• Working knowledge of a professional level design tool such as Infernal Editor,
UnrealEd, Hammer, Sandbox, etc.
• Strong communication skills including verbal and written skills are required.
• Bachelor's degree from a four-year college or university; or three to five years related
experience or training; or equivalent combination of education and experience.
• Must be able to work well within a team environment.
• Must have strong organizational skills.
• Must deal with constructive criticism well.

Preference to applicants with:
• Experience with the Infernal Engine (Dante Scripting or Level Design)
• Shipped-title experience
• Film industry experience
• Working knowledge of C, C++, or ASL programming language
• Working knowledge of 2D art tools, such as Adobe Photoshop, Illustrator, or InDesign
• Working knowledge of 3D art tools, such as SketchUp, 3D Studio Max, or Maya

To apply, send resumes to
All positions are located at our office in Hoffman Estates IL

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